2025-12-04 08:22:30 +01:00

17 lines
319 B
C#

using UnityEngine;
using UnityEngine.SceneManagement;
public class MainMenu : MonoBehaviour
{
[SerializeField] string sceneName;
// Update is called once per frame
void Update()
{
if (Input.GetKeyDown(KeyCode.Return))
{
SceneManager.LoadScene(sceneName);
}
}
}